Mel At Night
Choice-based adventure RPG. Visual Novel. 2 possible routes. 3 different endings. 20 minute gameplay for each route.
Mel has the feeling that she lost something important to her, and she will do whatever it takes to get it back, even if it means going deep into her worst nightmares.
- Topics include general violence, gore, shooting, slight sexual connotation. Discretion is advised.
Controls:
- Press “Z” or click to interact
- Use the arrow keys to move
- Press “X” or “Esc” to open menu
- Press “Alt” to run.
Music:
- Pixabay
- Freetouse
- Freesound
This is the game I made was made entirely for fun and with the goal of learning how to use the program with which it was created. I ask that the comments left are respectful.
(There will be updates if necessary)
(If you have downloaded previous versions of the game, you can copy and paste the save folder into the folder of the most recent version so as not to lose your progress)
Download
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Click download now to get access to the following files:
MelAtNight_Win.ver 3.zip 163 MB
Development log
- Ver. 353 days ago
- Correction #58 days ago
Comments
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Gameplay by CreepiCatfish with all the endings
this game has the balanced dose of random curious anomalous that lands spooky and bounces their message around unexpectedly helpful in each own aid through her nightmares and ending on a lighthearted/meaningful note (i admitted Vania’s and that teeth-y black mass’ designs succeeding prompting my flight response haha) really fun, and i was pleasantly surprised on the little puzzle changes in the two kind of playthroughs (like the color order, those amusing riddles too, and how the choices from the start made these different impacts that gave its added charm to replayability, plus with how the best/happy end resolved through kindness, i think we needed more hopeful/kill-with-kindness method applied tbh through themes like these, it’s always a nice break for me and underrated endearing aspect). i’d be interested if Mel’s background will be explored later on future updates along with some other story points/interactions expanded, but what we received in current version is already well done nicely, love the candyland area too the most! there were un-closed spots around the map edges, few still, and they didn’t break or bother the gameplay though i could help pointing them out if you dont mind ofc.
Thank you so much for your comment!! (❁´◡`❁)
I still have a lot to learn about making video games, but I'm glad you liked it!! (≧∇≦)ノ
This is an awesome horror game. Super cool. Needs more recognition. I love it.
Thank you so much for playing!! (*≧︶≦)
This was great, I hope you make more in the future.
Thanks!! That's my plan ᕙ(@°▽°@)ᕗ
I love it! Great game and I love your art style! :)
Aw thank you, it means a lot to me (◍•ᴗ•◍)✧*。
Actually creepy and also deep, I liked it a lot!
Oh wow thank you!! it makes me so happy ( ;∀;)
"It's already midnight. I must go to sleep..."
so relatable.
Yeah (๑•﹏•)
I love the game, great art work, music and story! :D
Thank you so much!! I'm glad you liked it ( ◜‿◝ )♡
This game SLAPS. Spooky, I dig the vibes.
Bug detected: Vania climbs up the wall in Candyland and gets stuck on a higher layer, unable to follow.
Thank you very much for the feedback, it really slipped until I fix it (• ▽ •;)
that's a sweet little nightmare😊
how can i get the 3rd ending?
It should come out when you select "not yet" every night. Let me know how it goes
i got the last ending! its very ambigous bit i think i more or less understand
I really liked the game.
It's very well done, I like art and music
I'm sure he will win the Game Jam
I'm glad you liked it!! I appreciate the comment (。・∀・)ノ゙